
#ifndef DESIGN_PATTERNS_ABSTRACT_FACTORY_LIGHTBULB_H
#define DESIGN_PATTERNS_ABSTRACT_FACTORY_LIGHTBULB_H

#include <string>

class LightBulb
{
public:
  virtual std::string LbType() = 0;

  virtual ~LightBulb() = default;
};

#endif //DESIGN_PATTERNS_ABSTRACT_FACTORY_LIGHTBULB_H
